Trends and innovations at the world’s largest gaming event

Global Business

One of the world’s largest gaming events, the Game Developer’s Conference, is showcasing the latest technological advances from the big gaming powerhouses as well as innovations from startups and developers.

CCTV America’s Mark Niu reports from San Francisco.

Standing out at the Game Developer’s Conference takes plenty of character and often some flashy maneuvering.

Virtual Reality headsets are everywhere as developers get set for the launch of highly touted devices from companies like Oculus and HTC within weeks.

Igloo Vision creates theater projection systems for concerts and military training. It’s now well positioned for a VR content boom.

Surprises at the conference include a territorial control game for sewing machines and a dispute resolution game where you wear a plushy character while virtually slapping each other.

For retro fans, “Please Stand By” takes a vintage 1951 television and turns it into a gamified puzzle.

GDC is also about brokering deals, like one announced between leading Chinese mobile game developer Locojoy and U.S. based Narvalous.

As more and more games go global, the partnership is focused on bringing Chinese games to North America and helping U.S. game developers take their games to China.


Narvalous founder Tong Xu on game developer partnership

Locojoy has developed a number of mobile games that have topped China’s App charts, including it’s most popular game “I’m M-T.”

Last year, Locojoy invested in 28 studios in China and Korea that have produced dozens of games. U.S. based Narvalous helped the Chinese-developed game Wartune become Facebook Game of the Year in 2013.

CCTV America’s Mark Niu spoke to Narvalous’ founder Tong Xu to talk about what the new partnership means for game developers.